Sims 2 gba intimidating mummy




















We'll get to this later, for now, head a screen up from the main town and west into the salt mines. Keep going all the way in to talk to the Lord Mole. Leave the mines and Penelope Redd will ask you about what just happened and says the moles are building a weapon of mass destruction Anyway, feel free to ignore the rambling while we keep going with our business. In this same screen, go a bit right and into the Factory.

Talk to Optimum Alfred to start a mini-game: Chop shop. Unfortunately, we can't really grab the scrap iron. So, how do we do this? Go back to Frankie's house and ask Jimmy. Do a friendly conversation to make him follow you to the factory. We got the Scrap Iron. Go to the Pawn Shop, they should have Heavy Work Gloves in stock for , buy them and head south from the screen of your house and hit A by the first cactus you see to your right.

Now, because my inventory was getting full, I decided to do the errand right now, so head into the Nuclear Plant Office. Momma Hogg is in the parking lot, so give her the chair. There, now head to the Casino. Talk to Luthor, the guy in the middle of the first screen. Use the "What's Up? First, go back to your house and check your mailbox, then get the note inside. Let's do that, head behind the city hall and grab that green bottle. Now go North and head behind the Factory and dig the patch of dirt there for the last item, the Waders.

Now, you sure you did your aspiration meter, the errand and the hidden want? If not, this is your last chance. Feel free to play some last minute mini-games as well, but head into the Mines when you are ready. You should get a commercial break before going in most probably though. Play some more King Chug Chug Now you can head inside, where Redd will show up again.

Talk to the Lord Mole and Redd will show up again, now you have to choose between those two. It's the same, trust me. Just that after you pick one, you are faced into a strange whack-a-mole-esque game, but if you sided with the moles, you gotta hit the humans, and viceversa. The end-result is the same though Be careful! He then walks away, along with Dusty.

Now, as usual, before we move on with the actual plot Go to the City Hall and talk to Penelope, then head to the Gothic Gardens and ask Ava for your Errand, then simply go back to Penelope and deliver her the bottle of green goo. Now we can continue with our business.

Go to the Nuclear Plant. It seems Kayleigh is not in the mood to listen to Dusty, but a quick look at the bouquet we have will say otherwise. Now we gotta go at him. He seems to know nothing and then, what the crap? Two Tanks? Do we really need two of those guys? Commercial break! As Kayleigh asked. Head over to the canyon south of us, but nothing here it seems. So let's head to the Dam. Weak to water? Ok, not good You should see an alien in the desert just as you come back.

Get it! Go there, which is just northwest from our current position and OH NO! The exit has been blocked though so we need to find a new one. Talk to the Lord Mole here. Head to the very south-west here and dig around, you should spot the dirt easily. Don't kill them all, well, you can, but you will have to do this area later again then Back in the desert, be sure to head to the Club again and kill them all for sthe Hidden Want.

You should find Optimum on your way to the main town no, he's not in the factory, he's just by the screen switch. Head into the Factory and kill those green bastards. You'll know you are done when the music changes. Then head back to Alfred and speak to him. Now, go into the main part of town and go near the exit to the Nuclear Plant. You should see Bigfoot there, talk to him. Well, he does mention the dam, but whatever Go to the Nuclear Plant and kill them all.

Again, use the music as your cue, they are only outside by the way. Talk to Bigfoot afterwards. Yeah, just go out and get the job done then go back to the Lord. You know the place right? Right twice from the main town. Kill the four aliens here, then grab the object the last one drops to transform into an alien.

Go inside the spaceship and move up for the emperor to order you. Go to the object above the emperor where the arrow is and reroute the wires. Is the guilty party one of your friends? Or are greaters forces at work? And the lights go down. Let's sidetrack for now as usual. Head a screen east and talk to Jeb, you know, the guy in the brown cap, he'll mention some goo Keep this in mind for later but now, head to Frankie's house and ask him for an errand.

You'll get a lava lamp, which you must give to Luthor. You can find him on the "cave" above the Salt Mines. Just head up the ramp by the entrance to the mines. Now, go to the Nuclear Plant and head up. Head to the hospital right now. Now, go around town picking up Nuclear Fuel Rods. I don't know if they are fixed or not though. Do not give them to Hogg when you get them though, go to the Pawn Shop and talk to Ava there. She'll mention that Kent Hackett starred as Chaz Dastard in the show by almost the same name.

Now you can go with Hogg, well, you could earlier, but it was to save time So yeah, head down to the Warehouse, you'll see Kent moving around the vents. He's actually locking them. Some claim the combination is the same, some claim it's not The true part is that the combination is in reverse order actually, you just switch vents 1 and 3 around, the 2 stats wherever it was. If you fail, you get sent to jail. In my case, it was the middle one, then the left-most one, and finally the right-most one.

Use the left vent to go in. As soon as you do though, you'll pass out form excess radiation and wind up in the hospital. You can find Penelope in the City Hall. Talk to her. Apparently she doesn't have enough of the mix, so we gotta gather some stuff up. You can find Misty in the Gothic Gardens all the way to the west.

You gotta cough up simoleons though Head to the Salt Mines afterwards and speak with the Lord Mole. We need to use the drencher to find Thorium From the entrance of the mines, head south through the passageway, around the corner and to that purple crystal on the wall, spray that, you should get some Thorium.

If not, look around for some other purple crystals. Anyway, head back to Penelope to get your strange sun-block and into the warehouse. Commercial break first though. Go into the actual warehouse and grab all the rods there. Also, be sure to pick up the green bottle of goo there. Once you've picked them all up, you should get a phone call from Hogg telling you Kayleigh is better.

She's at the factory, as per usual. Give her all 45 rods and we are done! First go into the casino though, and to the right room to talk to Misty Waters. This is part of the hidden want. Then leave the casino and talk to Redd outside. Head to the Gothic Gardens and talk to Ava there. Next, go and talk to Ara Fusilli outside her house then back to Misty Waters.

Hidden Want out of the way. Now, head into the Pawn Shop and use the telescope at the top. Dust Vale: You see Tristan and Giuseppi here Death Gulch: Nothing Nuclear Plant: You see the Emperor Xizzle Canyonero Grande: Nothing Strangetown Zoo: Jeb and Sancho here.

Wastelands: Ara and Auda. Wait, don't do this yet, head to the Salt Mines and talk to the Lord Mole and ask for an errand. He'll give you a map for Penelope, who is outside the casino, give it to her to finish the errand.

Now you can go and talk to Honest Jackson. As usual, he is so worried about the city Go to the Zoo and talk to Sancho out there. Go find Jeb where he usually is, east of the main town. Talk to him. Seems the beetle doesn't like water, so anyway, you know what to do. That thing looks Weird without hair Haul tail back to that guy. Go to the casino and talk to Pete. Oh, he won't budge? Nothing good friendly conversation won't change. Auda will come and well, no luck for him tonight. Go find Tristan east from the main town and talk to him.

He's making Giuseppi clean huh? Go talk to him a bit above from you. Talk to Jeb just a few steps away from you. Hope you know what's coming next Yep, mini-game time. And now we are carrying poo Anyway, go to the barn and drop it with the use of the arrows there. I'm getting tired of writing that Anyway, again Head to the Nuclear Plant. Go to the warehouse and talk to Kent, who'll give you over-expired make-up. Go back to the Nuclear Plant and give it to this green guy.

If this were the PC version I would have b-slapped that guy already No new plot points Leave the building and commercial break Kayleigh will talk to you out here, seems she wants to get rid of the perfume. Nice sintax Anyway, go there and get the perfume the drop it off with Alfred at the car factory. We begin with Ava and Dusty arguing somewhat before Tank shows up. Afterwards you drink one too and then you and Tank shrink.

Start going through the only path available to you. Before you know it you'll see killer ladybags Ok, maybe they aren't killer, but at your size Don't go at them yet, instead head south to a can of repellent. Hit A by it to fill your Super Drencher with it, then you can go and spray some ladybugs. Follow the path north and you will end up surrounded, not to mention that the lights will turn off as well.

Tank then runs off like a little girl and leaves you with 3 of these bugs right above you. Quickly run and spray these things before you start going after that guy. Then head a bit south and go through the opening in the hose and resume heading north to a path down by climbing a shoe-lace. In this next screen, start heading west through the opening and you'll find Tank again. You saw it. Switch back to your hand tool and intimidate him. Once you are done, start heading north through the box to see one huge-ass black ladybug.

Tank will run away again back south, but we want to get rid of that black ladybug, as that's the hidden want. Keep spraying the bugger. Every time you spray it, it'll probably jump at you then run back up and summon some more lesser ladybugs.

Dispose of them to make him come back down. Keep at it, eventually he'll die. Head back to Tank and just keep walking. If he doesn't follow try Intimidating or being Friendly. But head back up the shoelace. A can of Glug Glug cola has been spilled, and the lights are back on. You might find a ladybug or two, but nothing major. Drink the cola when you can and you are back to normal! We end up having to help Luthor. Leave the club and go down to see Bigfoot going talking with Jeb about how "Toilet-paper" man scared him and took his teddy bear.

Head down to the main town and Honest will tell you how he just got a call from Penelope that she was being kidnapped and then the line went dead.

Before we get to that of course, head to the Nuclear Plant and inside. Ask Kayleigh for your errand, which we must deliver to Frankie. Good, now head to the Ziggurat on the screen below your house, on the east side to find "Toilet-paper" man. You heard them. Once that is done, he will ask you to go inside his home. As you go up the Ziggurat, you should notice a sudden yellow arrow by the water, pick up the Gold Medal here.

As the mummy is apologizing, some flies show up and we scramble. Apparently they are blood sucking flies or something We need to find how to get rid of them since Penelope is still inside. Head back to the main town and you'll give Luthor his medal automatically. We need a creature expert, so it goes without saying that Sancho is the man, so head to the zoo.

Once you have the stuff, head back to the Ziggurat. Go all the way up but it seems she is gone. Head outside and you'll find her. Before we do this though Head to the warehouse and talk to Kent. It seems the place is burning up and he needs our help, so it's time to pull out our NERF SS again and take care of the fire.

Hidden want done. Anyway, you know that car in the desert stuck up in the tree? Go across the bridge near it, to the south-western edge of the screen and dig there. Honest Jackson has misplaced a dinosaur. Or, rather, its bones. Your Sim can help him recover the pieces. It seems he forgot what he was doing Before we move out, talk to Pete here to get your errand.

We might as well do this and the hidden want before we move, since they are in the same place Go to Paco and give him the invoice, then talk to him. Head out and go south from there, but in the same screen. Go behind the bridge and you should see a small patch of dirt. Dig up to find a Megalodon Jawbone, which of course, we are giving to that guy. Now we are done with the extra stuff, so we should speak with Fusilli now.

Head into his house and go down to find him and Ara. He mentions dinosaur bones and stuff and how he wants some.

So yeah, it's up to us to go to Jeb's farm and pillage the dirt. Just head to the ranch and start digging the dirt patches. There are five pieces scattered in the area. Once you get them all, go back to Frankie Oh snap! We got busted by Jeb and Jackson! Honest Jackson my ass So anyway, now we gotta work for that guy Just hit A by each box and select the only option. Do this with all of them and Jeb will move away. So head down with Frankie. Once you are done with him, your boss phones in for a Car Commercial.

We travel in time to the next morning, where Jimmy is already coming for us again. Anyway, he can't remember again Deja vu? You know, the A New Scent episode So yeah, go to him. Oh yay! We get a free T-shirt for helping him! Check the table southeast of Jackson to look at the invoice. Let's do this Misty Waters can be found, as usual, in the casino on the right wing.

So, let's head to the Pawn Shop. Hope you've got enough, since we need a bit over simoleons here to buy a Golden Chair. Go back to Misty Waters and we get the chair in exchange. Kayleigh can be found in the Nuclear Plant as usual, talk to her. Easy cash for us anyway. Head up the shoelace rope and you will see that a can of that cola has been spilt. Do we drink it? There no harm in that is there?

Drink it and you will be back to normal. Then Tank makes Dusty drink the cola Episode Complete [5. You talk to Penelope about being a lion tamer and that she gave that up to join the FBI. Then Luthor comes up saying that he lost his gold medal or that someone stole it. You have to find it since Penelope says this isn't a Federal matter. Find Bigfoot's teddy bear Head off to the main town and you will see that Honest Jackson says that Penelope has been captured. Well, that is another thing we have to find.

Find Penelope Redd Go down the road and talk to Giuseppi. He will talk about the amount of sand on the road. Lets dig it up and see. Down the road, is Ara. She says that she hears a large sound in the desert about 7 pm and 5 am in the morning. Time to investigate. Head down the cliff road near the Ziggurat and you will see a mummy. He says he can't be scared. Lets just see about that. Intimidate the mummy to get into the Ziggurat Intimidate him. Then he lets you into his home.

You find the gold medal and then some blood sucking flies come along. You need to get rid of them to rescue Penelope. Lets find a creature expert. Get some strong insect repellent Time for the hidden want and errand. Note that the mummy follows you. Head to the warehouse where Kent says it is on fire. Well, use your Super Drencher to stop the fire. Hidden Want complete. Head up to the town and Luthor will find his medal and all is good and well. The errand is from Kayleigh, who is in the Saloon and wants you to deliver a radioactive couch to Frankie.

Thats the errand for this level. Now, according to the mummy, we have to find a creature expert. Looks like Sancho is our man. He can get some repellent, but he needs!?! Time to start earning some money.

Give him the money and you get some repellent. Now to spray the flies. Spray the tsetse flies in the Ziggurat Lets head there and spray some flies.

Kill the flies and advance further into the home. Well, you see that Penelope is missing. Head outside and there is Penelope. Seems she got out alive. You are about to see the mayor, when its time for a Commerical Break. We are back and we are talking to the mayor. The mayor seems happy to find that Penelope is back.

Then Bigfoot wants his teddy. Seems like we have to keep moving. Mummy can tell if we are far or near so lets go. The bear is near the ship, where the guy sells books. Is south of him, near the cactus.

Dig at the pile of sand. Then you will give it to Bigfoot and thats the end. Honest Jackson has misplaced a dinosaur. Or, rather, its bones. Your Sim can help him recover the pieces. Lets head to Frankie's house Talk to Frankie Fusilli at his house. Lets get the errand first. Talk to Pepper Pete and he will give you an invoice to give to Sancho. Lets do that and get the errand out of the way.

Sancho will be at the zoo. While you are at the zoo, talk to Sancho and he goes on about a Megalodon Jawbone and how he wants to see one.

Go outside and go near the bridge. Go to the side of the bridge and there is a patch of firt you can dig at. Dig there for the Jawbone. Then, go inside and give it to Sancho. That will give you the hidden want for this episode. With that all said and done, lets head over the Frankie's House.

Go in and talk to him. Ara will be there and you decide to dig up Jeb's ranch. You can't let him spot you says Frankie. Dig up all the dinosaur bones on Jeb's Ranch. Lets ride there and dig it all up. Jeb won't be around so just dig up all those patches of sand.

We have to pillage the sand and get the bones and sell it for a tidy profit. There are 5 seperate bones to collect on Jeb's farm so make sure you collect them all. Now, lets get out of here. Once you get on the road, you get caught by "Honest" Jackson and Jeb. Jeb points out that you have dinosaur bones and Jackson, being as honest as he is decides not to send you to prison since you've done his dirty work. Jeb stands guard over you go use place them in the box via the A button.

Once you have done that, Jeb moves out of the way. Now its time to break the bad news to Frankie. Go to Frankie's House and tell him. Frankie thought that is was a trap and Daddy Bigbucks give you a call for a commerical. After the commerical, its another day and Jimmy comes to deliver a message, from Honest Jackson, except that he forgot the message he was meant to pass on, so I guess we have to see him?

Remember A New Scent? Well, lets see what he wants now. Look like Honest Jackson screwed up big time. Apparently, he sold the fossils on an auction when he thought he was programming Optimum Alfred to send them to Minipolis. Looks like we have to get them back. Recover the bones from the buyers for Honest Jackson We have to examine the auction invoice.

We have to find the five different buyers get them back. First of all, we have to find Helen Hogg, Dusty's Mum. She is at Dusty's place so go there. She won't part with them because she is making a soup? What kind of soup is that? She will only part with it if Dusty is allergic to Dinosaurs Convince Dusty to pretend to be allergic to dinosaurs.

Well, lets find Dusty. Dusty is at the saloon. Looks like be have to be a good friend to stop Dusty drinking that soup. Look like we have to be friendly. When you are done, Dusty will say that the bones belong to everyone and he will like to his mum that he is allergic.

I think they checked him at birth to see if he was allergic or not. Hogg wants to get rid of the bone so that is one thing down. Next on the list is Ms Kayleigh Wintercrest.

She will be at her Nuclear Power Plant as usual. She only wanted the spine for the DNA sample. She will sell it to you for Simoleons Pay Kayleigh for the dinosaur spine So pay her and you can have your spine bone back. Thats 2 Down, 3 to go. Apparently, she is going to make hairspray with the DNA. Next one, Misty Waters. She is in the Casino spa area so talk to her there. She made the ribcage a chair? She wants to trade the Triassic chair for a more expensive chair.

What a rip off. Buy a really expensive chair and trade it for Misty's ribcage chair. That is a lot of money for a bone. Jackson is gonna pay for this. Misty will trade the golden chair as it is part of the BigBucks gold collection. Time for the next person on the list. Mr Bigfoot, who is outside Sancho's home. Bigfoot hurt his foot and needs someone strong to help him out. He admits that they are stinky so be careful. Get enough strength to massage Bigfoot's foot. You can message his foot with about 4 strength.

You basically tickle his foot and you will get the leg bones back. There is only one more to go. Ava Cadavra has the last set of bones.

Ava want an artefact that is cooler than the dinosaur skull so I guess we have to go treasure hunting. She says that some impressive stuff can be found in the Mohokum Ziggurat as there are macabre pieces there.

Search the Ziggurat for a really old decoration for Ava Lets head off to the Ziggurat and find this decoration for Ava. Might have a time looking. Mummy will stop you from taking the urn so you have to intimidate him again for it. He never learns does he? Oh well, him to scare him. Then you get the Egyptian Funerary Urn from Him. Give it to Ava and that is the final bone. Okay, lets head back to city hall and talk to Honest Jackson. Now we have to find a place for these bones. Find a place to display the dinosaur bones.

When you go outside, Frankie will call you and tell you to mess up the exhabit and you now have two choices. Assemble the skeleton correctly as Honest Jackson asked Or assemble the skeleton incorrectly, as Frankie Fusilli asked. The place we can place the dinosaur is the saloon.

Dusty says that it is large enough so lets start. You have to listen to him carefully and what he asked. The right answer is Leg, Tail, Spine, Rib, Skull but it really doesn't matter as it will be the same result anyway. Episode Complete [6. Stop this natural accident before it's too late. Meanwhile, at the Ranch, Jebediah is pressured by Kent Hackett to sell his farm.

Jeb need Simoleons to pay the mortgage. The errand for this episode is from Auda who is in the dance club. He wants to deliver Shark Jaws to Dusty. So, find Dusty who is in his home and give it to him. When you give the money, Jeb will so all happy and Kent will come and plans to take over the farm when Jeb shows him the money.

Kent gets all pissed over this foiled plan and then, a meteor comes out of space and lands on Jeb's farm. Kent walks off all happy as the farm is basically worthless with this giant crater in the way.

Then, move around and Penelope will come along saying that its all normal. She even quoted that she saw a pig with several heads. She wants you to get a telescope to help look for more asteroids and warn people of their impending doom. Acquire a telescope. Go to the barracks and talk to Tank. Apparently, the military doesn't have a telescope. Lets look harder. Lets warm up to him a little bit. Start a friendly conservation with him. Okay, warming up to him doesn't work.

Lets taunt him. That doesn't work either. So Tank doesn't seem to have the telescope. Talk to Misty Waters and she'll say otherwise. Tank is spying on Ara with his telescope and to get him, someone has to flirt with Ara. Find someone to flirt with Ara Fusilli Find Luthor and ask him.

His not sure so make friends with him. He will agree to help you out and you get your orders. Go to that location. Ara wants Luthor to help move a bookcase so lets so follow them. Follow Ara into Frankie Fusilli's house. Go into the house. Head into the fish room and you will find Ara and Luthor trying to move the bookcase. Then Frankie comes in and wants to kill you and Luthor. Calm Frankie Fusilli Down Start a friendly conservation with him. He'll calm down and let you go.

Go outside and you see Tank talking to Ara. Check out Tank's place while he is still distracted. Head over to his barracks and take the telescope off him.

Now, give the telescope to Penelope who is still at Jeb's Ranch. When Penelope sees another asteroid, she is concerned and wonders who in town can help. Ask around town for help in stopping the Asteroid. Go to the factory and talk to Optimum Alfred. Return to Optimum Alfred's Workshop after Midnight. Just return when it is past midnight. Destroy the Asteroid!!! Use the teleporter and land on the asteroid. There will be a crack smack bang in the middle so place the bomb there.

Once you place the bomb, cut any wire you want but to complete the hidden want, you need to cut the red and blue wire to destroy the asteroid to kingdom come. Once you finish that, that is the end of the episode Episode Complete! You need another bad guy according to Bigbucks. Time to get started. Get a high-powered Super Drencher from Emperor Xizzle Talk to the Emperor, who is in his little space ship and you have to convince him why he should make a mega drencher. Intimidate the Emperor and that will convince him that he should hand it over to you.

Now you have a very strong drencher. You should see Burple beam up and talk to him for the errand. Drench Optimum Alfred to turn him evil! The errand is to deliver a toy to the Emperor. Walk outside for a commerical break. Finish the game and back on task. Anyway, head to the factory and give Alfred, who is standing outside, a nice quick blast of water. Anyway, after the blast, Alfred goes boom and Ara and Dusty come in. They then wonder off to Tristan who probably invented him.

You get a call from Daddy Bigbucks to head off to the Office, which your Sim forgot about. Head there now. Report back to Daddy Bigbucks in his Boardroom Head back to the boardroom and Daddy is stand there waiting. Daddy now wants to sell Alfred's parts online.

She said she saw Alfred's head fly to the warehouse. Lets proceed there. While we are going on the warehouse, you will find Alfred's arm and torso so pick that up as well. When you arrive at the warehouse, you will see Frankie with the head at his feet, so pick up the head and move on. In the town, Tank saw a flaming hand fly to the greenhouse, so lets head there next. On the way there, you will see the Emperor so give him his toy.

Now you will see Ava and Honest Jackson standing over the arm. The realise that is it Alfred so take the piece and run. Head to the workshop and you will see Jimmy. He says that a leg flew over to the dam. First, pick up the pick of Alfred near Jimmy and then proceed to the dam. You will see the feet at the beginning of the dam. Then when all five pieces of Alfred is together, he talks.

Yes, he realises that he was on a reality television show and thought that you would stand up to Daddy Bigbucks. But you lost his trust by killing him off so you have to find someone else to fix him. Convince Tristian Legend to rebuild Optimum Alfred.

She'll run off and that is your Hidden Want done. Tristian is in the casino. He doesn't want to rebuild Alfred because his time was nearly up so you have to convince him.

Be friendly with him and he'll help. Tristian built Alfred at the age of 5! So Alfred is over 30 years old. Tristian rebuilds Alfred and Alfred rats you out by telling the town that they are all on Television. Strangetown is a television show. The town fights you and you end up in prison. They realise that Daddy B is the main crook behind this. Daddy B walks in and gives you a choice. You can either continue to do his bidding or go against him. There are two alternate choices with two alternate paths.

Also, you have to get rid of Alfred. Convince three people that Optimum Alfred lied! You have to be friendly with people so use friendly conversations with people. Then, they will realise that Alfred went bonkers and lied about the whole TV thing. Now for phase 2. Get Optimum Alfred to leave town!

Alfred is at the workshop. Alfred will leave town and Daddy B has arranged the town to do something to you at the city centre. Head there to see what it is I won't spoil the ending, watch for it yourself. Convince Jimmy the Neck to let you out of jail! Talk your way out of trouble. Start a friendly conservation with Jimmy and he will let you out Right, lets get started.

Use your super drencher on it to destroy it. The first camera is on the side of the casino. Second, on Dusty's Home. Third is next to the red ship, near the guy selling books. Fourth is on the warehouse. Fifth on near the UFO crash site. That should be the last of the cameras. Time to pay Daddy B a visit. Head to the Boardroom. I won't spoil this ending either. Help Kent Hackett find the best loved stars and most reviled villians for one last action-packed adventure! It was replaced and now, you have to get the crew back again.

Kent has already got Ara, Kayleigh and Giuseppi to make a reappearance but they need a ride. And Mayor Xizzle needs some convincing. Well, lets convince Xizzle first. After that, he will agree for host the reunion. Now, to see Frankie. When you walk around town, you will see a lot of aliens. Now, kill them all because like before, they can still harm you. Frankie will agree to help you but you need to pay for Kayleigh and Giuseppi. For over Simoleons to make him happy.

Walk outside and you will find Tank's pre-recorded message. Lets find him as he needs our help. Find Tank and convince him to attend the reunion. First of all, lets do the errand. Go to the Ice Caves and you will find the Yeti. He wants you to deliver something to Bigfoot. Before we leave, we head to the fireplace and you will see Tank. Lets convince him shall we? Knock some sense into Tank.

Lets be friendly. Okay, that doesn't help. Lets intimidate him. He says his house was taken over. Get Tank's house barracks back for him. Lets go. Head outside and its that time for a commerical. Head over to the zoo and give Bigfoot his doll. Thats the errand complete. Okay, back on task. Inside Tank's house is Burple, who can't find the toilet. He will gladly disappear for a mere Simoleons.

Pay the alien. Now, head back to the ice caves to convince Tank. Now, Tank goes and we have a reunion to go to. Lets talk to everyone. Go to the Club for the reunion! Talk to Pepper Pete on the way back.

He is at the dam. Talk to Optimum Alfred at his workshop. Lord Mole in his cave. Misty Waters in the sauna room of the casino. Dusty Hogg in his trailer. Sancho at the zoo. Now, off to the dance club. The hidden want is to play all five mini games and then talk to Optimum Alfred. That is what I think it is. A playable mummy will be treated as an elder by the game if it was summoned using canopic jars, though Sims who were transformed into mummies while sleeping in the Cursed Sarcophagus of the Kings will retain their original age.

Mummies enjoy longer lives than normal Sims and do not have the energy or bladder needs. Mummies are much stronger than a normal Sim; they're able to fend off the attack of the zombie bear when exploring the catacombs at the graveyard, and have a better chance of winning a fight they won't ever get fought by other mummies, though.

They're also immune to electricity; whether they get shocked by an electric trap or while upgrading an item, they suffer no harm, which makes them excellent repairmen. If a burglar sees a mummy, they will immediately run off. The gender of a mummy is shown on the personality page. However, they are unable to reproduce. Mummies also have several special conversation topics. Outside of these differences, a mummy can be controlled like any normal Sim.

To give an example of their longer lives, on the normal lifespan setting, they have more than days before aging up from the young adult stage to the adult life stage. Mummies are the slowest life state, and thus will limp from location to location.

Mummies are also covered in old, flammable rags. Thus, the mummy Sims will receive the 'Scared' Moodlet whenever they are in the same room as a lit fireplace, and will "quickly" move to put it out. Catching fire can be avoided by either getting a Sim to take Fireproof Homestead Ambitions as a Lifetime Reward or getting soaked in showers and diving wells.

Every time they get in contact with water, they get soaked, so their leaving puddles around the house will be inevitable. They won't be able to get back to do what they were doing by themselves.

As mentioned before, unless mods are used, mummified Sims are unable to get pregnant or impregnate other Sims.

A Sim is able to become a mummy by sleeping in a Cursed Sarcophagus of the Kings twice for a few hours - roughly, 24 hours in total. The first time they emerge, a message will appear to the player hinting at the cursed powers of the sarcophagus affecting the Sim. The next time that Sim sleeps in the sarcophagus, they will emerge as a full-blown mummy.

Sleeping in the Cursed Sarcophagus has an advantage however; a Sim's Athletic skill increases while they sleep, though the progress bar will not show. Sims as young as Teenagers can sleep in the Cursed Sarcophagus. To reverse the mummy state and become a normal Sim again, simply have a mummy sleep in the Blessed Sarcophagus of the Kings for a day or so, or get a snake from a snake charming basket to kiss you by playing for a long time after you buy a cobra.

When the Sim emerges, they will no longer be a mummy. Both Sarcophagi can be "bought" in buy mode under the category with a question mark with the "buydebug" cheat on. Ghost Sims can also become mummies. Other Sims will react to a ghost Sim who has been mummified as if that Sim was a mummy, rather than react to them being a ghost. Being a ghost and a mummy, does not, however, make the Sim fireproof.



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